![]() By reinvesting your money into crops, you can grow a farm too large for the normal watering can. Anything you put in there will be sold the following morning. ![]() You can sell crops by going to the store or get the money automatically overnight by heading to the bin next to the house. You need both stone and wood to get going with buildings and crafting, and eventually hope to happen upon some coal (found in the mines after day 5) to make a scarecrow. When you have nothing else to do, it's not a bad idea to clear areas of the farm. To really get your farm going quickly, take the money you earn from your first batch of crops and reinvest it into seeds purchased from the store in town (two screens east of your farm, at Pierre's). Crops that last all season (or multiple seasons as in the case with corn) are highly profitable when planted early. For a one-time harvest, plants that repeatedly produce fruit/vegetables are, in general, less profitable than those that can be picked only once, so it'd be better to plant something that is a one-time boost when it's near the end of a season. If a plant takes four days to mature and it is the 23rd, it will be done on the 27th - you're counting from zero. They'll die, and you'll lose the financial investment. The potatoes would be ready on the 29th, which doesn't exist. If it is the 23rd and you are planning to plant potatoes (grows in 6 days), they will not make it to maturity before the season rolls over. When and what to plant depends on the time of year. Not watering will stall them, so try not to miss any spots. Plants must be watered each day in order to grow, even those plants that repeatedly produce upon maturity (such as hops and grapes). Stand in the center, water nine blocks, move a few spaces over and repeat the process until they're all watered. I prefer planting early crops in 3x10+ rows so that it's easy to water them with the level 1 watering can. If you run out of water, head to the pond and use the watering can to fill up. Use the hoe to make rows 3 blocks wide and plant the seeds by using them on the tilled ground. In order to start a farm, you'll need to have the hoe, watering can, and some seeds ready.
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